452. Minimum Number of Arrows to Burst Balloons 🎈
Difficulty: Medium - Tags: Greedy, Intervals, Sorting
Problem Statement 📜
There are some spherical balloons taped onto a flat wall that represents the XY-plane. The balloons are represented as a 2D integer array points, where points[i] = [xstart, xend] denotes a balloon whose horizontal diameter stretches between xstart and xend.
Arrows can be shot up vertically along the x-axis. A balloon with xstart and xend is burst by an arrow shot at x if xstart <= x <= xend.
Task: Return the minimum number of arrows required to burst all balloons.
Examples 🌟
🔹 Example 1:
Input:
points = [[10,16],[2,8],[1,6],[7,12]]Output:
2Explanation:
Shoot an arrow at
x = 6, bursting the balloons[2,8]and[1,6].Shoot another arrow at
x = 11, bursting the balloons[10,16]and[7,12].
🔹 Example 2:
Input:
points = [[1,2],[3,4],[5,6],[7,8]]Output:
4Explanation: Each balloon requires a separate arrow.
🔹 Example 3:
Input:
points = [[1,2],[2,3],[3,4],[4,5]]Output:
2Explanation:
Shoot an arrow at
x = 2, bursting the balloons[1,2]and[2,3].Shoot another arrow at
x = 4, bursting the balloons[3,4]and[4,5].
Constraints ⚙️
1 <= points.length <= 10^5points[i].length == 2-2^31 <= xstart < xend <= 2^31 - 1
Solution 💡
To solve the problem, follow these steps:
Sort the
pointsarray by the ending position of each interval.Use a greedy approach to minimize the number of arrows:
Start with one arrow to burst the first interval.
For each subsequent interval, check if it overlaps with the previous interval:
If it does, continue with the current arrow.
Otherwise, shoot a new arrow.
Java Solution
import java.util.Arrays;
class Solution {
public int findMinArrowShots(int[][] points) {
if (points.length == 0) return 0;
// Step 1: Sort intervals by their end points
Arrays.sort(points, (a, b) -> Integer.compare(a[1], b[1]));
int arrows = 1; // At least one arrow is needed
int currentEnd = points[0][1]; // End point of the first balloon
// Step 2: Iterate through the intervals
for (int i = 1; i < points.length; i++) {
if (points[i][0] > currentEnd) {
// A new arrow is needed
arrows++;
currentEnd = points[i][1];
}
}
return arrows;
}
}Explanation of the Solution
Sorting by End Points:
Sorting ensures that we process balloons in order of their earliest end point.
This allows us to maximize the coverage of a single arrow.
Tracking Overlaps:
Start with one arrow at the end of the first balloon.
If the next balloon starts after the current arrow's range (
points[i][0] > currentEnd), shoot a new arrow.Otherwise, the current arrow is sufficient to burst overlapping balloons.
Time Complexity ⏳
O(n log n): Sorting the balloons array dominates the time complexity.
O(n): Linear traversal of the sorted intervals.
Space Complexity 💾
O(1): Sorting is in-place, and no additional space is used.
You can find the full solution here.
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